
USING DOMECASTING TO EXPAND YOUR REACH
Date
Thursday, September 10, 2026
Time
9 AM PDT / 12 PM EDT / 1 PM ART / 5 PM BST / 6 PM CEST
Presenter(s)
David Weigel, Brittany Kundert, Dan Tell, and Melinda Orms
Hosted by
Ryan Moore
Domecasting is no longer a concept living on the edges of the fulldome world. It is happening right now, in planetariums, event domes, and independent creative spaces around the globe. And yet, for many in the industry, it remains poorly understood, unevenly executed, and full of untapped potential. This session at Fulldome Forum cuts straight to the heart of what domecasting actually is, what it takes to do it well, and how it can fundamentally change the scale at which fulldome content reaches audiences.
Host and moderator Ryan Moore leads the conversation alongside a lineup of guests who are operating at the front edge of this space. Dan Tell, founder of Tau Immersive, brings direct experience building the infrastructure and workflows that make live dome streaming viable. Joining him are David Weigel and Brittany Kundert from the US Space and Rocket Center, offering a venue-side perspective on what it means to receive, present, and grow a domecast audience in a real-world institutional setting. Rounding out the panel is Melinda Orms, Senior Technical Product Manager for CX Engine and Digistar at Cosm, adding a product and systems-level view of where domecasting technology is heading and how the tools enabling it continue to evolve.
The session opens by establishing a clear, jargon-free definition of domecasting and how it differs from standard livestreaming or traditional fulldome production. From there, the discussion moves into the technical realities that determine whether a domecast succeeds or fails, including the minimum hardware, software, and network requirements needed to run a stable stream, and the latency and synchronization challenges that emerge when broadcasting into multiple venues simultaneously.





